Astral Avenger CR 17
DEFENSE HP 340
EAC 31; KAC 33
Fort +17, Ref +17, Will +16; DR 7/—; Immunities construct immunities
Speed 30 ft., fly 60 ft. (Su, perfect)
Melee punch +29 (6d12+25 B)
Ranged plasma blast +32 (8d6+17 F & E)
Axiomatic Strikes (Su)
Damage from the astral avenger’s punch and plasma blast powers bypasses DR/lawful and ignores the energy resistance of chaotic dragons and chaotic outsiders.
Plasma Blas (Su)
As an action, the astral avenger can fire a plasma blast as a ranged attack at a single target. This attack has a range increment of 100 ft.
Environment any (usually the Astral Plane)
The astral avenger is manufactured by various lawfully aligned civilizations on the Astral Plane to hunt and destroy chaotic beings. On occasion, these robots follow their quarries through portals to the Material Plane, arriving on various worlds or stations. Their programming rarely leaves room for compromise, and anyone who stands between an astral avenger and its task may be considered a valid target.
Fielo’s Guide to Known Space Robots of Known Space Copyright © 2017, Paul Stefko. Author Paul Stefko