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Tardigrade, Aquatic

Aquatic Tardigrade CR 8

Water surges toward you, partially obscuring the bulk of a dark beast with flashing claws.

XP 4,800
N Large aberration
Init +6; Senses darkvision 60 ft.; Perception +16

DEFENSE

HP 125 RP 4
EAC 20, KAC 22
Fort +10, Ref +10, Will +9
Resistances cold 5

OFFENSE

Speed 40 ft., swim 20 ft.
Melee claw +19 (3d4+12 B and S)
Multiattack 2 claws +13 (1d6+12 B and S), slam +13 (1d6+12 B), tentacle +13 (1d6+12 B)
Space 10 ft.; Reach 5 ft.

STATISTICS

Str +4, Dex +6, Con +2, Int -2, Wis +0, Cha -4
Feats Diehard
Skills Athletics +21, Intimidate +13, Perception +16
Other Abilities skinbreather

ECOLOGY

Environment any aquatic
Organization solitary or pod (2-8)

The tardigrade is fiercely territorial and will kill intruders to its domain. When faced with an enemy, tardigrades band together and attack in a pack, slamming into them with their bulky bodies. Then will then attack with their claws, grappling and rending their foes until there is nothing left.

An aquatic tardigrade is four to six feet tall at the shoulder, nearly eight feet in length, and weighs approximately 1,600 pounds. It has blue-green skin and webbing between its toes.

Section 15: Copyright Notice

Starjammer Core Rulebook – Starfinder Edition © 2017 Open Gaming LLC; Authors: Peter K. Ullmann, Kirby Flake, John Starjammer – Starfinder Compatible Edition © 2017 d20pfsrd.com Publishing; Authors: Peter K. Ullmann, Kirby Flake, John Reyst, Troy Daniels, Michael McNeill, Manuel A. Oaxaca, Allen Snyder, Michael Ritter; Conversion to Starfinder by Tyler Beck, Kim Frandsen, Michael Ritter, Peter K. Ullmann.