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Steel Nerves

You retain your reason when you’re scared.

Prerequisites: Wis 13, character level 3rd.

Benefit: You gain a +2 bonus to saving throws against fear effects. In addition, when you have the frightened condition, you can choose to fight rather than flee. When you have the panicked condition, you don’t drop what you’re holding.

Section 15: Copyright Notice

Starfinder Adventure Path #10: The Diaspora Strain © 2018, Paizo Inc.; Authors: Chris S. Sims, with Stephen Glicker, Jason Keeley, Epidiah Ravachol, Owen K.C. Stephens, and James L. Sutter.