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Tyrant Tier 16

Colossal dreadnought

Feared across multiple star systems, the Tyrant lives up to its name. Huge weapon batteries tear through even the most formidable capital ships, while its hangars unleash squadrons of Maulers to mop up foes too insignificant to be worth the Tyrant’s direct attention.

Speed 4; Maneuverability clumsy (turn 4); Hyperspace 1; AC 28; TL 26
HP 600; DT 15; CT 120
Shields medium 200 (forward 50, port 50, starboard 50, aft 50)
Attack (Forward) heavy laser cannon (4d8), particle beam cannon (3d4×10)
Attack (Port) heavy torpedo launcher (5d8), superlaser (2d4×10)
Attack (Starboard) heavy torpedo launcher (5d8), superlaser (2d4×10)
Attack (Turret) linked coilguns (8d4)
Power Core Gateway Ultra (500 PCU); Hyperspace Engine Signal Basic; Systems basic computer, budget mid-range sensors, crew quarters (common), mk 10 armor, mk 10 defenses; Expansion Bays cargo holds (12), hangar bays (2)

Complement 300

Crew

  • Captain Diplomacy +28 (16 ranks), Engineering +28 (16 ranks), gunnery +28, Intimidate +33 (16 ranks), Piloting +28 (16 ranks)
  • Engineers (3 officers, 45 crew each) Engineering +28 (16 ranks)
  • Gunners (5 officers, 25 crew each) gunnery +33
  • Pilot (1 officer, 12 crew) Piloting +28 (16 ranks)
  • Science Officers (2 officers, 8 crew each) Computers +28 (16 ranks)