Heavily regimented and disciplined soldiers trained for warfare in zero gravity, space marines are trained to fight ferociously aboard an enemy spacecraft as easily as they would be floating out in the space between vessels. Their training does put them at a disadvantage in terrestrial environments, and so they generally stick to warfare between spacecraft.
Requirements: This archetype may only be taken by a soldier, and the alternative class features only replace soldier class features.
2nd-Level Alternative Class Feature
Off-World Soldier (Ex): At 2nd level, a space marine trains extensively to survive out in the depths of space. Due to this enhanced training, the space marine treats her Constitution score as if it were 4 higher for the purposes of holding her breath. The space marine is also immune to fatigue when she is not planetside. However, because of her intense focus on training out in space, she takes a -1 penalty on attack rolls, saving throws, skill checks, and ability checks when planetside.
4th-Level Alternative Class Feature
Graviton Training (Ex): At 4th level, a space marine receives specialized training to fight in areas of reduced or increased gravity. She suffers no movement, jumping, lifting, or carrying penalties when in areas of altered gravity, and penalties from being off-kilter are reduced by half. Additionally, she reduces the damage that she takes from falling by one die, and an additional die for every three levels thereafter (to a maximum of six dice at 18th level) due to her reflex training in zero gravity environments.
Starjammer – Starfinder Compatible Version © 2017 Open Gaming LLC; Authors: Peter K. Ullmann, Kirby Flake, John Starjammer – Starfinder Compatible Edition © 2017 d20pfsrd.com Publishing; Authors: Peter K. Ullmann, Kirby Flake, John Reyst, Troy Daniels, Michael McNeill, Manuel A. Oaxaca, Allen Snyder, Michael Ritter; Conversion to Starfinder by Tyler Beck, Kim Frandsen, Michael Ritter, Peter K. Ullmann.